![]() ![]() ![]() Each puzzle draws you deeper into the mystery. The puzzles that you must sometimes solve to advance aren't terribly difficult, and Night School hasn't placed obstacles in your path for no reason. You're not sent on mere scavenger hunts there's a purpose for you to visit the various parts of the island. Your map provides directions as to your next destination. As they travel the island, various clues appear, shedding light on the situation in which they've found themselves. However, something isn't right, and getting home might be a bit more difficult than simply waiting for the morning ferry. (But don't expect me to tell you why.) Over the course of the game, Alex and Jonas travel around the island trying to find a way back to shore. All that goes to pot (rather literally) when Ren suggests exploring the island's caves while tuning a portable radio to certain frequencies. Her parents have divorced, and her new step-brother, Jonas, goes with her to the island to meet Ren, Nona and Clarissa for what should be a relaxing evening. Alex is a teenaged girl in the middle of family turmoil. The end result is an one of those rare experiences that lingers well after it's over. Part of it is a unique mechanic that Night School has introduced. Part of that is the story itself, which concerns a group of five teenagers experiencing a "bash on the beach" on a deserted(?) island. Character- and story-driven, it's virtually impossible not to be immersed in the game. OXENFREE is a refreshing change of pace from many of the releases on the market. ![]()
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